Cover of Off to Be the Wizard
Cover of Spell or High Water
Cover of An Unwelcome Quest
Cover of Fight and Flight
Cover of Brute Force
Cover of Out of Spite, Out of Mind (Magic 2.0 Book 5)
Series

Magic 2.0

7 books

The Magic 2.0 series by Scott Meyer and others has 6 books. Start with Off to Be the Wizard (2013), then read the rest in the order below.

Magic 2.0 reading order

1
Cover of Off to Be the Wizard

Off to Be the Wizard

Scott Meyer

Martin Banks discovers he can manipulate reality, only to find his extraordinary ability hasn't gone unnoticed. To escape the consequences, he flees to the Middle Ages, posing as a wizard. Now, Martin must master his powers, uncover the secrets of Merlin, and simply survive in a time far removed from his own. This humorous adventure explores the intersection of technology and magic, questioning what it truly means to be a wizard.

Science FictionAdventure FictionFantasy
2
Cover of Spell or High Water

Spell or High Water

Scott Meyer

An American hacker turned reality-bending wizard, Martin Banks continues his adventures in a medieval world shaped by code, magic, and time travel. When Gwen retreats to the legendary kingdom of Atlantis, Martin joins a summit of time-traveler leaders, hoping to repair their fractured relationship—but murder, political intrigue, and dangerous mysteries quickly complicate his plans. Blending inventive fantasy, sharp comedy, and high-stakes adventure, the story explores love, loyalty, power, and the unpredictable consequences of trying to control reality.

FantasyHigh FantasyDetective Fiction
3
Cover of An Unwelcome Quest

An Unwelcome Quest

Scott MEYER

In this fast-paced installment of the Magic 2.0 series, a group of clever wizards finds itself drawn into a dangerous quest that none of them actually wants. As they navigate unfamiliar realms, unpredictable magic, and the consequences of their own ingenuity, they must rely on friendship, improvisation, and plenty of technical wizardry to survive. Blending comic fantasy, adventure, and playful satire, the novel explores the responsibilities that come with extraordinary power while delivering Scott Meyer’s signature mix of inventive world-building and sharp, irreverent humor.

FantasyAdventure FictionSatire
3
Cover of Fight and Flight

Fight and Flight

Scott Meyer

In a world where clever programmers can rewrite reality, Martin Banks and his fellow wizards face a new challenge that cannot be solved by simply changing a line of code. As old rivalries, unexpected dangers, and competing ideas about power collide, the group is pushed into an adventure that tests both their ingenuity and their loyalties. Blending computer-hacking concepts with classic fantasy, the novel explores friendship, responsibility, freedom, and the consequences of treating magic like a programmable system. Scott Meyer delivers another witty, fast-paced installment filled with inventive world-building and comic adventure.

FantasyHigh Fantasy
4
Cover of Brute Force

Brute Force

Scott Meyer

In this witty installment of the Magic 2.0 series, a familiar band of reality-bending wizards faces a problem that clever code and magical loopholes may not be enough to solve. As old alliances are tested and an imposing new threat emerges, the characters must rely on improvisation, teamwork, and—when necessary—sheer force. Blending fast-paced fantasy adventure with playful technology-driven worldbuilding, the novel explores friendship, ingenuity, and the consequences of treating reality like a system that can be hacked.

Science FictionCyberpunk
5
Cover of Out of Spite, Out of Mind (Magic 2.0 Book 5)

Out of Spite, Out of Mind (Magic 2.0 Book 5)

Scott Meyer

In this fifth installment of a witty fantasy series, Martin Banks and his fellow reality-hacking wizards face a new challenge that tests the limits of their magical abilities—and their patience with one another. As old rivalries and unexpected complications disrupt their efforts, the friends must rely on ingenuity, teamwork, and a healthy disregard for conventional wizardry. Blending computer-programming concepts with comic fantasy, the novel explores friendship, power, responsibility, and the absurd consequences of treating reality like editable code.

FantasyHigh FantasySatire
6

The Vexed Generation (Magic 2.0 Book 6)

Scott Meyer

The Vexed Generation (Magic 2.0 Book 6)

Scott Meyer

The wizards of Magic 2.0 face a new challenge as the next generation begins to test the limits of the magical system—and the patience of those who built their lives around it. As old rules collide with fresh ambitions, Martin Banks and his allies must navigate conflicting loyalties, unpredictable abilities, and the consequences of unchecked ingenuity. Blending clever fantasy concepts, fast-paced adventure, and Scott Meyer’s trademark comic timing, this installment explores growing up, responsibility, and what happens when power passes to those determined to use it their own way.

Science FictionCyberpunkSatire